What is Hologram?

Hologram is a playground to create your own VR website without code. Whether you want to create immersive VR experiences or simple VR prototypes, we help you get there.

What is the tech used behind Hologram?

Under the hood, Hologram takes full advantage of the power and simplicity of A-Frame — a WebVR framework created by Mozilla. If you are a developer, you can download projects created with Hologram and use them in your A-Frame workflow.

Which 3D model formats work?

The ideal format is the GL Transmission Format glTF (.gltf) since glTF is feature-rich, compact, and efficient. glTF focuses on providing a transmission format rather than an editor format and is more interoperable with web technologies.

COLLADA (.dae) is an XML-based format with a rich feature set. COLLADA is more common in comparison to glTF since it is older, but more suited to native applications that package all their contents together. COLLADA is not recommended since they’re like the .PSD files of 3D models whereas glTF are like the .JPG of 3D models. They’re heavy because they contain complete sub-scenes.

Wavefront (.obj) is also a well-known format but has some limitations like the lack of animation and vertex color support.

What type of units does Hologram use?

Hologram uses meters with a 1:1 ratio since the WebVR API also uses meters. 5 units in Hologram is equal to 5 meters in real life. Furthermore, when using programs like Blender, configured in imperial or metric mode, measurements will also translate 1:1. 10 feet in Blender will equal 10 feet in real life.

Which headsets, browsers, devices, and platforms does Hologram support?

Most of them. Read VR Headsets and WebVR Browsers for more information.

Is Hologram free?


Windows? Really?!

Soon! ;)

Any additional questions, check out our legal terms agreement or feel free to contact us.